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THE BATTLEFIELD EVOLVES IN ARMA REFORGER 1.3: FIRE SUPPORT UPDATE

Unleash New Firepower and Destruction

Bohemia Interactive is excited to announce the release of Arma Reforger 1.3: Fire Support update. This latest update offers an arsenal of new vehicles, weapons, and gameplay enhancements that significantly reshape the combat experience. With devastating mortar barrages, gunship helicopters, and destructible buildings and trees, no position is truly safe and players must adapt to survive!



You can find the trailer for the update here.

New Combat Vehicles & Helicopter Gunships

Two formidable infantry fighting vehicles have arrived on the battlefield. The LAV-25, equipped with a 25mm M242 autocannon and 7.62mm M240 coaxial machine gun, grants US forces a powerful new frontline asset with a 7x optical sight for long-range engagements. Furthermore, the BRDM-2, a lighter reconnaissance vehicle, strengthens Soviet and FIA forces with its 14.5mm KPVT machine gun and 7.62mm PKT.

The UH-1H and Mi-8MT helicopters are no longer just transports, as they now feature gunship variants with detachable rocket pods and advanced collimator sights for precision targeting. With multiple ammunition options and enhanced firepower, pilots can dominate the battlefield from above.

Mortars & Destruction Mechanics

Arma Reforger introduces realistic and immersive mortar systems that allow players to suppress enemy advances, disrupt supply lines, and rain destruction from kilometers away. The Soviet 2B14 82mm mortar and US M252 81mm mortar require coordination with spotters for maximum impact.

A truly dynamic battlefield is now a reality, as buildings collapse and trees fall. Mortar strikes, helicopter rocket barrages, and vehicle combat reshape the environment!



New Singleplayer Scenario: Elimination

A brand new singleplayer mission places players in the boots of a US Special Forces operative tasked with eliminating a high-ranking Soviet officer in Régina. Whether sniping from a distance, setting an explosive ambush, or infiltrating up close with a suppressed weapon, the mission offers multiple approaches to success.

Additional Enhancements & Overhauled Game Systems

  • Expanded Vehicle Logistics: Transport trucks (M923A1, URAL-4320) now carry up to 1,500 supplies. New UAZ-452 transport and cargo variants improve mobility and supply capacity. FIA forces now have access to UAZ-452, BTR-70, and BRDM-2 vehicles. Civilian variants of UH-1H and Mi-8 helicopters have been introduced.
  • Ranked Ammunition Supply Depots: Players must rank up before accessing more advanced weapons and gear, balancing the arsenal system.
  • Conflict Mode Enhancements: Players can no longer spawn on contested bases, making strategy and planning more critical. Capture timers now depend on radio network connectivity, increasing tactical depth. Smaller Conflict game modes have been introduced for faster-paced battles.
  • AI Upgrades: AI soldiers now track moving targets better, take cover more effectively, counterattack, and execute flanking maneuvers, making them a deadlier and more realistic threat.


 

Arma Reforger 1.3: Fire Support update brings a unique level of battlefield intensity and realism. Bohemia Interactive invites players to test their tactical skills, master new arsenals, and experience the chaos of full-scale warfare. The battlefield is evolving!

About Arma Reforger
Arma Reforger is the first glimpse of the future of the Arma Platform on the Enfusion Engine. It marks the culminating success of Arma: Armed Assault (2006), Arma 2 (2009), Arma 3 (2013), and is the spiritual successor to the original game that helped define the mil-sim (military simulation) genre, Arma: Cold War Assault (2001).
 For more information, visit reforger.armaplatform.com.

About Bohemia Interactive

Our story began with our first game, Arma: Cold War Assault, which was released in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 350 professionals – working on Arma 3, DayZ, Ylands, Vigor, the Enfusion engine, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
For more information, please visit www.bistudio.com.